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Functions1,669 in github.com/NVIDIA-RTX/Donut

↓ 6 callersFunctionisnear
include/donut/core/math/box.h:278
↓ 6 callersFunctionlerp
include/donut/core/math/basics.h:61
↓ 6 callersFunctionround
Rounding to nearest integer
include/donut/core/math/basics.h:80
↓ 6 callersFunctionrtrim
include/donut/core/string_utils.h:93
↓ 6 callersMethodsetFlags
src/core/chunk/chunkDescs.h:153
↓ 6 callersFunctionsquare
src/engine/SceneTypes.cpp:171
↓ 6 callersFunctionstringSetToVector
src/app/vulkan/DeviceManager_VK.cpp:79
↓ 6 callersMethodtransformVector
include/donut/core/math/affine.h:55
↓ 6 callersFunctiontranslation
include/donut/core/math/affine.h:339
↓ 5 callersMethodClear
src/render/GBuffer.cpp:118
↓ 5 callersMethodGetDumpFolder
src/app/aftermath/AftermathCrashDump.cpp:220
↓ 5 callersMethodIsInitalized
src/engine/ConsoleObjects.cpp:99
↓ 5 callersMethodcacheString
src/core/chunk/chunkWriter.cpp:50
↓ 5 callersMethodcenter
include/donut/core/math/box.h:69
↓ 5 callersFunctiondistance
include/donut/core/math/box.h:252
↓ 5 callersMethodintersectsWith
src/core/math/frustum.cpp:70
↓ 5 callersMethodpop_back
include/donut/core/circular_buffer.h:92
↓ 5 callersFunctionrotation
include/donut/core/math/affine.h:360
↓ 5 callersFunctionvector
include/donut/core/math/vector.h:45
↓ 5 callersFunctionvectorToSnorm8
src/core/math/vector.cpp:76
↓ 4 callersMethodAddChannel
src/engine/SceneGraph.cpp:491
↓ 4 callersMethodAddRef
Adds a reference to the specified resource. Returns true if this is the first reference, i.e. if the resource has just been added to the tracker.
include/donut/engine/SceneGraph.h:477
↓ 4 callersMethodAddTask
src/engine/ThreadPool.cpp:70
↓ 4 callersFunctionConvertOptions
src/app/streamline/StreamlineIntegration.cpp:670
↓ 4 callersMethodCreateDescriptorHandle
src/engine/DescriptorTableManager.cpp:116
↓ 4 callersMethodCreateLeaf
src/engine/SceneGraph.cpp:1142
↓ 4 callersMethodFillShadowConstants
src/render/PlanarShadowMap.cpp:250
↓ 4 callersFunctionFindObject
src/engine/ConsoleObjects.cpp:601
↓ 4 callersFunctionFloat8E4M3ToFloat32
src/core/math/float.cpp:516
↓ 4 callersFunctionFloat8E5M2ToFloat32
src/core/math/float.cpp:547
↓ 4 callersMethodGetFloat3
src/engine/ConsoleObjects.cpp:485
↓ 4 callersMethodGetFramebufferInfo
src/engine/FramebufferFactory.cpp:55
↓ 4 callersMethodGetViewMatrix
src/engine/View.cpp:187
↓ 4 callersMethodIsMirrored
src/engine/View.cpp:238
↓ 4 callersMethodLookTo
src/app/Camera.cpp:96
↓ 4 callersMethodPrint
src/app/imgui_console.cpp:90
↓ 4 callersFunctionRegisterCommand
src/engine/ConsoleObjects.cpp:591
↓ 4 callersFunctionSetCallback
src/core/log.cpp:112
↓ 4 callersMethodSetMatrices
src/engine/View.cpp:107
↓ 4 callersMethodSetRotation
src/engine/SceneGraph.cpp:298
↓ 4 callersMethodSetTranslation
src/engine/SceneGraph.cpp:303
↓ 4 callersFunctionadd_image
(path)
scripts/mat_to_gltf.py:42
↓ 4 callersMethodclamp
include/donut/core/math/box.h:64
↓ 4 callersMethodgetType
src/core/chunk/chunkDescs.h:159
↓ 4 callersMethodinit
src/app/imgui_nvrhi.cpp:123
↓ 4 callersFunctionisfinite
include/donut/core/math/box.h:287
↓ 4 callersFunctionlog2f
include/donut/core/math/basics.h:101
↓ 4 callersFunctionmake_sl_float3
src/app/streamline/StreamlineIntegration.cpp:90
↓ 4 callersFunctionmake_sl_float4
src/app/streamline/StreamlineIntegration.cpp:95
↓ 4 callersFunctionsignbit
src/core/math/float.cpp:217
↓ 4 callersMethodunmount
src/core/vfs/VFS.cpp:306
↓ 3 callersMethodAsCommand
include/donut/engine/ConsoleObjects.h:59
↓ 3 callersFunctionAsString
src/engine/ConsoleObjects.cpp:69
↓ 3 callersMethodAsVariable
src/engine/ConsoleObjects.cpp:358
↓ 3 callersFunctionFindVariable
src/engine/ConsoleObjects.cpp:623
↓ 3 callersFunctionFloat32ToFloat16
src/core/math/float.cpp:394
↓ 3 callersFunctionFloat32ToFloat8E4M3
src/core/math/float.cpp:500
↓ 3 callersFunctionFloat32ToFloat8E5M2
src/core/math/float.cpp:531
↓ 3 callersMethodGetCurrentBackBufferIndex
src/app/dx12/DeviceManager_DX12.cpp:561
↓ 3 callersMethodGetLayout
src/engine/MaterialBindingCache.cpp:82
↓ 3 callersMethodGetMaterialBindingSet
src/engine/MaterialBindingCache.cpp:87
↓ 3 callersMethodGetPlanarView
src/render/PlanarShadowMap.cpp:173
↓ 3 callersMethodGetScaledFont
Returns the ImFont object that can be used with ImGUI. Note that the returned pointer is transient and will change when screen DPI changes, or when ne
include/donut/app/imgui_renderer.h:115
↓ 3 callersMethodGetTargetNode
include/donut/engine/SceneGraph.h:426
↓ 3 callersMethodGetTexture
src/render/PlanarShadowMap.cpp:197
↓ 3 callersMethodInitializePreDevice
src/app/streamline/StreamlineIntegration.cpp:220
↓ 3 callersFunctionIsF16CSupported
src/core/math/float.cpp:87
↓ 3 callersMethodLoad
src/engine/Scene.cpp:128
↓ 3 callersFunctionMatchObjectNames
src/engine/ConsoleObjects.cpp:606
↓ 3 callersFunctionReadUpToFloat4
src/engine/Scene.cpp:371
↓ 3 callersMethodSetArraySlice
src/engine/View.cpp:120
↓ 3 callersMethodSetScaling
src/engine/SceneGraph.cpp:293
↓ 3 callersMethodSetViewport
src/engine/View.cpp:95
↓ 3 callersMethodSetupDynamicDirectionalLightView
src/render/PlanarShadowMap.cpp:113
↓ 3 callersMethodStop
include/donut/app/Timer.h:44
↓ 3 callersMethodSuggest
src/engine/ConsoleObjects.cpp:320
↓ 3 callersMethodUpdateCache
src/engine/View.cpp:63
↓ 3 callersFunctioncartesianToSpherical
src/core/math/vector.cpp:46
↓ 3 callersFunctiondiv_ceil
Integer division, with rounding up (assuming positive arguments)
include/donut/core/math/basics.h:106
↓ 3 callersMethodenumerateDirectories
src/core/vfs/VFS.cpp:246
↓ 3 callersMethodenumerateFiles
src/core/vfs/VFS.cpp:221
↓ 3 callersFunctionenumerateNativeFiles
src/core/vfs/VFS.cpp:151
↓ 3 callersFunctionfloat_vector_to_string
src/engine/ConsoleObjects.cpp:520
↓ 3 callersMethodgetCorner
src/core/math/frustum.cpp:101
↓ 3 callersMethodisempty
src/core/math/frustum.cpp:38
↓ 3 callersFunctionlengthSquared
include/donut/core/math/quat.h:259
↓ 3 callersFunctionlogFunctionCallback
src/app/streamline/StreamlineIntegration.cpp:115
↓ 3 callersFunctionmake_sl_float2
Format conversion functions
src/app/streamline/StreamlineIntegration.cpp:85
↓ 3 callersFunctionorthoProjD3DStyle
src/core/math/matrix.cpp:29
↓ 3 callersMethodwriteFile
src/app/MediaFileSystem.cpp:121
↓ 2 callersMethodAddKeyframe
src/engine/KeyframeAnimation.cpp:155
↓ 2 callersFunctionApplyDeadZone
src/app/DeviceManager.cpp:989
↓ 2 callersMethodBackBufferResized
src/app/DeviceManager.cpp:525
↓ 2 callersMethodBackBufferResizing
src/app/DeviceManager.cpp:514
↓ 2 callersFunctionClearFullscreenTopmost
Clear HWND_TOPMOST that GLFW applies to fullscreen windows on Win32. Called after every glfwSetWindowMonitor() that puts the window into fullscreen. S
src/app/DeviceManager.cpp:283
↓ 2 callersMethodClone
src/engine/SceneGraph.cpp:74
↓ 2 callersMethodCreateMesh
src/engine/SceneGraph.cpp:1173
↓ 2 callersMethodCreateMeshGeometry
src/engine/SceneGraph.cpp:1178
↓ 2 callersMethodFillLightConstants
src/engine/SceneTypes.cpp:34
↓ 2 callersMethodFillLightProbeConstants
src/engine/SceneTypes.cpp:391
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