| 75 | } |
| 76 | |
| 77 | void Render(nvrhi::IFramebuffer* framebuffer) override |
| 78 | { |
| 79 | if (!m_Pipeline) |
| 80 | { |
| 81 | nvrhi::MeshletPipelineDesc psoDesc; |
| 82 | psoDesc.AS = m_AmplificationShader; |
| 83 | psoDesc.MS = m_MeshShader; |
| 84 | psoDesc.PS = m_PixelShader; |
| 85 | psoDesc.primType = nvrhi::PrimitiveType::TriangleList; |
| 86 | psoDesc.renderState.depthStencilState.depthTestEnable = false; |
| 87 | |
| 88 | m_Pipeline = GetDevice()->createMeshletPipeline(psoDesc, framebuffer->getFramebufferInfo()); |
| 89 | } |
| 90 | |
| 91 | m_CommandList->open(); |
| 92 | |
| 93 | nvrhi::utils::ClearColorAttachment(m_CommandList, framebuffer, 0, nvrhi::Color(0.f)); |
| 94 | |
| 95 | nvrhi::MeshletState state; |
| 96 | state.pipeline = m_Pipeline; |
| 97 | state.framebuffer = framebuffer; |
| 98 | state.viewport.addViewportAndScissorRect(framebuffer->getFramebufferInfo().getViewport()); |
| 99 | |
| 100 | m_CommandList->setMeshletState(state); |
| 101 | |
| 102 | m_CommandList->dispatchMesh(1); |
| 103 | |
| 104 | m_CommandList->close(); |
| 105 | GetDevice()->executeCommandList(m_CommandList); |
| 106 | } |
| 107 | |
| 108 | }; |
| 109 |
no outgoing calls
no test coverage detected