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/
github.com/NBlood/NBlood
/ ScreenTileUnLock
Function
ScreenTileUnLock
source/sw/src/draw.cpp:2679–2682 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
2677
}
2678
2679
void ScreenTileUnLock(void)
2680
{
2681
walock[SAVE_SCREEN_TILE] = CACHE_UNLOCK_MAX;
2682
}
2683
2684
int
2685
ScreenLoadSaveSetup(PLAYERp pp)
Callers
2
SaveGame
Function · 0.85
LoadGame
Function · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected