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github.com/MyGUI/mygui
/ ~SceneObject
Method
~SceneObject
UnitTests/UnitTest_Layers/SceneObject.cpp:24–32 ·
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Source
from the content-addressed store, hash-verified
22
}
23
24
SceneObject::~SceneObject()
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{
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clear();
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if (mRaySceneQuery)
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{
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getSceneManager()->destroyQuery(mRaySceneQuery);
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mRaySceneQuery = nullptr;
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}
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}
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void SceneObject::GetMeshInformation(
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const Ogre::MeshPtr mesh,
Callers
nothing calls this directly
Calls
1
clear
Function · 0.85
Tested by
no test coverage detected