| 171 | } |
| 172 | |
| 173 | void SceneObject::clear() |
| 174 | { |
| 175 | delete mTextureCoords; |
| 176 | mTextureCoords = nullptr; |
| 177 | |
| 178 | delete mVertices; |
| 179 | mVertices = nullptr; |
| 180 | mVertexCount = 0; |
| 181 | |
| 182 | delete mIndices; |
| 183 | mIndices = nullptr; |
| 184 | mIndexCount = 0; |
| 185 | } |
| 186 | |
| 187 | bool SceneObject::isIntersectMesh(int& _x, int& _y, const Ogre::Ray& _ray, int _texture_width, int _texture_height) |
| 188 | const |
no outgoing calls
no test coverage detected