| 487 | } |
| 488 | |
| 489 | void OgreRenderManager::endRttRender() |
| 490 | { |
| 491 | setShaderProjectionMatrix(false); |
| 492 | mSceneManager->_setPass(mPass); // required only by DirectX11 render system |
| 493 | } |
| 494 | |
| 495 | void OgreRenderManager::doRenderRtt( |
| 496 | IVertexBuffer* _buffer, |