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Method end

Platforms/DirectX11/DirectX11Platform/src/MyGUI_DirectX11RenderManager.cpp:251–253  ·  view source on GitHub ↗

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249 }
250
251 void DirectX11RenderManager::end()
252 {
253 }
254
255 ITexture* DirectX11RenderManager::createTexture(const std::string& _name)
256 {

Callers 6

getShaderInfoMethod · 0.45
createTextureMethod · 0.45
destroyTextureMethod · 0.45
getTextureMethod · 0.45
destroyAllResourcesMethod · 0.45
registerShaderMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected