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github.com/MyGUI/mygui
/ deviceLost
Method
deviceLost
Platforms/DirectX/DirectXPlatform/src/MyGUI_DirectXTexture.cpp:235–241 ·
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Source
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233
}
234
235
void DirectXTexture::deviceLost()
236
{
237
if (mInternalPool == D3DPOOL_DEFAULT)
238
{
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destroy();
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}
241
}
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void DirectXTexture::deviceRestore()
244
{
Callers
2
drawOneFrame
Method · 0.45
resizeRender
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected