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hub / github.com/MyGUI/mygui / setShader

Method setShader

MyGUIEngine/src/MyGUI_ResourceManualFont.cpp:153–158  ·  view source on GitHub ↗

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151 }
152
153 void ResourceManualFont::setShader(std::string_view value)
154 {
155 mShader = value;
156 if (mTexture != nullptr)
157 mTexture->setShader(mShader);
158 }
159
160 void ResourceManualFont::setTexture(ITexture* texture)
161 {

Callers 2

deserializationMethod · 0.45
generateFontMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected