| 699 | } |
| 700 | |
| 701 | void EditText::drawGlyph( |
| 702 | const RenderTargetInfo& _renderTargetInfo, |
| 703 | Vertex*& _vertex, |
| 704 | size_t& _vertexCount, |
| 705 | FloatRect _vertexRect, |
| 706 | FloatRect _textureRect, |
| 707 | uint32 _colour) const |
| 708 | { |
| 709 | // символ залазиет влево |
| 710 | float leftClip = (float)mCurrentCoord.left - _vertexRect.left; |
| 711 | if (leftClip > 0.0f) |
| 712 | { |
| 713 | if ((float)mCurrentCoord.left < _vertexRect.right) |
| 714 | { |
| 715 | _textureRect.left += _textureRect.width() * leftClip / _vertexRect.width(); |
| 716 | _vertexRect.left += leftClip; |
| 717 | } |
| 718 | else |
| 719 | { |
| 720 | return; |
| 721 | } |
| 722 | } |
| 723 | |
| 724 | // символ залазиет вправо |
| 725 | float rightClip = _vertexRect.right - (float)mCurrentCoord.right(); |
| 726 | if (rightClip > 0.0f) |
| 727 | { |
| 728 | if (_vertexRect.left < (float)mCurrentCoord.right()) |
| 729 | { |
| 730 | _textureRect.right -= _textureRect.width() * rightClip / _vertexRect.width(); |
| 731 | _vertexRect.right -= rightClip; |
| 732 | } |
| 733 | else |
| 734 | { |
| 735 | return; |
| 736 | } |
| 737 | } |
| 738 | |
| 739 | // символ залазиет вверх |
| 740 | float topClip = (float)mCurrentCoord.top - _vertexRect.top; |
| 741 | if (topClip > 0.0f) |
| 742 | { |
| 743 | if ((float)mCurrentCoord.top < _vertexRect.bottom) |
| 744 | { |
| 745 | _textureRect.top += _textureRect.height() * topClip / _vertexRect.height(); |
| 746 | _vertexRect.top += topClip; |
| 747 | } |
| 748 | else |
| 749 | { |
| 750 | return; |
| 751 | } |
| 752 | } |
| 753 | |
| 754 | // символ залазиет вниз |
| 755 | float bottomClip = _vertexRect.bottom - (float)mCurrentCoord.bottom(); |
| 756 | if (bottomClip > 0.0f) |
| 757 | { |
| 758 | if (_vertexRect.top < (float)mCurrentCoord.bottom()) |
nothing calls this directly
no test coverage detected