| 84 | } |
| 85 | |
| 86 | void convertColour(uint32& _colour, VertexColourType _format) |
| 87 | { |
| 88 | if (_format == VertexColourType::ColourABGR) |
| 89 | _colour = ((_colour & 0x00FF0000) >> 16) | ((_colour & 0x000000FF) << 16) | (_colour & 0xFF00FF00); |
| 90 | } |
| 91 | |
| 92 | } // namespace MyGUI |