(self)
| 253 | self.condition = 10 |
| 254 | |
| 255 | def objects(self): |
| 256 | # Background |
| 257 | Display().windows.fill((0, 0, 0)) |
| 258 | # Stars Background |
| 259 | self.background() |
| 260 | # Collision Box |
| 261 | self.collision_box() |
| 262 | # Space_Ship |
| 263 | Display().windows.blit(Display().spaceship, (self.x, self.y)) |
| 264 | # Laser |
| 265 | self.fire_laser() |
| 266 | # Enemies |
| 267 | self.enemies_movement() |
| 268 | # Score |
| 269 | self.score_board() |
| 270 | |
| 271 | def collision_box(self): |
| 272 | return pygame.Rect( |
nothing calls this directly
no test coverage detected