(self, code: int)
| 58 | self.select(2) |
| 59 | |
| 60 | def select(self, code: int): |
| 61 | # Go down the list |
| 62 | if code == 1: |
| 63 | if self.selected == 1: |
| 64 | self.selected = 2 |
| 65 | self.text_list[1].selected = False |
| 66 | else: |
| 67 | self.selected -= 1 |
| 68 | self.text_list[self.selected + 1].selected = False |
| 69 | |
| 70 | # Go up the list |
| 71 | if code == 2: |
| 72 | if self.selected == 2: |
| 73 | self.selected = 1 |
| 74 | self.text_list[2].selected = False |
| 75 | else: |
| 76 | self.selected += 1 |
| 77 | self.text_list[self.selected - 1].selected = False |
| 78 | |
| 79 | self.text_list[self.selected].selected = True |
| 80 | |
| 81 | def buttons_function(self, event: pygame.event): |
| 82 | if event.type == pygame.KEYDOWN: |
no outgoing calls
no test coverage detected