| 165 | self.select(2) |
| 166 | |
| 167 | def select(self, code: int): |
| 168 | if code == 1: |
| 169 | if self.selected == 1: |
| 170 | self.selected = 0 |
| 171 | self.text_list[1].selected = False |
| 172 | else: |
| 173 | self.selected += 1 |
| 174 | self.text_list[self.selected - 1].selected = False |
| 175 | |
| 176 | if code == 2: |
| 177 | if self.selected == 0: |
| 178 | self.selected = 1 |
| 179 | self.text_list[0].selected = False |
| 180 | else: |
| 181 | self.selected -= 1 |
| 182 | self.text_list[self.selected + 1].selected = False |
| 183 | |
| 184 | self.text_list[self.selected].selected = True |
| 185 | |
| 186 | def buttons_func(self, event: pygame.event): |
| 187 | if event.type == pygame.KEYDOWN: |