(self, event: pygame.event)
| 158 | Display().windows.blit(text.display(), (ops, 250)) |
| 159 | |
| 160 | def controls(self, event: pygame.event): |
| 161 | if event.type == pygame.KEYDOWN: |
| 162 | if event.key == pygame.K_d or event.key == pygame.K_RIGHT: |
| 163 | self.select(1) |
| 164 | if event.key == pygame.K_a or event.key == pygame.K_LEFT: |
| 165 | self.select(2) |
| 166 | |
| 167 | def select(self, code: int): |
| 168 | if code == 1: |