(self, path, x_pos, y_pos, speed)
| 12 | |
| 13 | class Player(Block): |
| 14 | def __init__(self, path, x_pos, y_pos, speed): |
| 15 | super().__init__(path, x_pos, y_pos) |
| 16 | self.speed = speed |
| 17 | self.movement = 0 |
| 18 | self.x = x_pos |
| 19 | |
| 20 | def screen_constrain(self): |
| 21 | if self.rect.top <= 0: |