(self)
| 145 | self.draw_score() |
| 146 | |
| 147 | def reset_ball(self): |
| 148 | if self.ball_group.sprite.rect.left >= WIDTH: |
| 149 | self.opponent_score += 1 |
| 150 | self.ball_group.sprite.reset_ball() |
| 151 | if self.ball_group.sprite.rect.right <= 0: |
| 152 | self.player_score += 1 |
| 153 | self.ball_group.sprite.reset_ball() |
| 154 | |
| 155 | def draw_score(self): |
| 156 | player_score = game_font.render(str(self.player_score), True, accent_color) |