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hub / github.com/Mrinank-Bhowmick/python-beginner-projects / King

Method King

projects/Chess/main.py:57–83  ·  view source on GitHub ↗
(self, x, y, grid)

Source from the content-addressed store, hash-verified

55 return validMoves
56
57 def King(self, x, y, grid):
58 for i in range(-1, 2):
59 for j in range(-1, 2):
60 if i == 0 and j == 0:
61 continue
62 self.vMoves.append([x + i, y + j])
63
64 for i in range(len(self.vMoves)):
65 if (
66 self.vMoves[i][1] >= 0
67 and self.vMoves[i][0] >= 0
68 and self.vMoves[i][1] < 8
69 and self.vMoves[i][0] < 8
70 ):
71 base = grid[self.vMoves[i][0]][self.vMoves[i][1]]
72 sameColor = None
73 if base == 0:
74 sameColor = False
75 elif self.white:
76 sameColor = base.isupper()
77 else:
78 sameColor = base.islower()
79
80 if not sameColor:
81 self.vMoves2.append([self.vMoves[i][0], self.vMoves[i][1]])
82
83 return self.vMoves2
84
85 def Queen(self, x, y, grid):
86 r, b = self.Rook(x, y, grid), self.Bishop(x, y, grid)

Callers 1

generateValidMovesMethod · 0.95

Calls

no outgoing calls

Tested by

no test coverage detected