(self, x, y)
| 501 | pygame.draw.rect(surface, (30, 30, 30), self.sqs[i][j]) |
| 502 | |
| 503 | def colorValidMoves(self, x, y): |
| 504 | global validMoveGen |
| 505 | self.colors[x][y] = (200, 200, 0) |
| 506 | validMoves = validMoveGen.generateValidMoves(x, y, grid) |
| 507 | for i in validMoves: |
| 508 | self.colors[i[0]][i[1]] = (255, 121, 164) |
| 509 | |
| 510 | def resetColor(self): |
| 511 | for i in range(8): |
no test coverage detected