| 11 | |
| 12 | |
| 13 | def play(): |
| 14 | screen = pygame.display.set_mode((800, 600)) |
| 15 | running = True |
| 16 | pygame.display.set_caption("Space invaders") |
| 17 | icon = pygame.image.load("ufo.png") |
| 18 | pygame.display.set_icon(icon) |
| 19 | player_image = pygame.image.load("resize-16681994301185496102ufo1.png") |
| 20 | playerX = 200 |
| 21 | playerY = 400 |
| 22 | player_change = 0 |
| 23 | player_changeY = 0 |
| 24 | enemy_img = pygame.image.load("icons8-ufo-64.png") |
| 25 | enemyN = 10 |
| 26 | img_list = [] |
| 27 | enemyX = [] |
| 28 | enemyY = [] |
| 29 | touch8 = [] |
| 30 | temp = [] |
| 31 | d = [] |
| 32 | d2 = [] |
| 33 | bullet = pygame.image.load("yellow_ball.png") |
| 34 | bg = pygame.image.load("2352.jpg") |
| 35 | Release = False |
| 36 | bulletX = playerX + 8 |
| 37 | count = 0 |
| 38 | |
| 39 | font = pygame.font.Font("freesansbold.ttf", 32) |
| 40 | textX = 10 |
| 41 | textY = 10 |
| 42 | xchange = 0.3 |
| 43 | ychange = 25 |
| 44 | |
| 45 | def bg_image(bg): |
| 46 | screen.blit(bg, (0, 0)) |
| 47 | |
| 48 | for t in range(enemyN): |
| 49 | img_list.append(enemy_img) |
| 50 | enemyX.append(random.randint(0, 700)) |
| 51 | enemyY.append(random.randint(0, 150)) |
| 52 | touch8.append(True) |
| 53 | temp.append(True) |
| 54 | d.append(100) |
| 55 | d2.append(100) |
| 56 | impact = False |
| 57 | |
| 58 | def show_score(x, y): |
| 59 | count1 = font.render(("score:" + str(count)), True, (220, 34, 120)) |
| 60 | screen.blit(count1, (x, y)) |
| 61 | |
| 62 | def game_over(x, y): |
| 63 | over = font.render( |
| 64 | "Game-Over\nYour Final Score is:" + str(count), True, (240, 140, 220) |
| 65 | ) |
| 66 | screen.blit(over, (x, y)) |
| 67 | |
| 68 | m1 = mixer.Sound("space-120280.mp3") |
| 69 | |
| 70 | m1.play(-1) |