()
| 11 | |
| 12 | |
| 13 | def generate(): |
| 14 | while True: |
| 15 | for event in pygame.event.get(): |
| 16 | if event.type == pygame.QUIT: |
| 17 | exit() |
| 18 | board = [[0 for i in range(9)] for j in range(9)] |
| 19 | |
| 20 | for i in range(9): |
| 21 | for j in range(9): |
| 22 | if random.randint(1, 10) >= 5: |
| 23 | board[i][j] = random.randint(1, 9) |
| 24 | if valid(board, (i, j), board[i][j]): |
| 25 | continue |
| 26 | else: |
| 27 | board[i][j] = 0 |
| 28 | partialBoard = deepcopy(board) |
| 29 | if solve(board): |
| 30 | return partialBoard |
| 31 | |
| 32 | |
| 33 | class Board: |