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hub / github.com/MrNeRF/LichtFeld-Studio / get_nodes

Method get_nodes

src/python/lfs/py_scene.cpp:661–667  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

659 }
660
661 std::vector<PySceneNode> PyScene::get_nodes() {
662 std::vector<PySceneNode> result;
663 for (const auto* node : scene_->getNodes()) {
664 result.emplace_back(const_cast<core::SceneNode*>(node), scene_);
665 }
666 return result;
667 }
668
669 std::vector<PySceneNode> PyScene::get_visible_nodes() {
670 std::vector<PySceneNode> result;

Callers 10

register_sceneFunction · 0.80
_get_splat_nodesMethod · 0.80
_current_camera_nodeMethod · 0.80
_visible_splat_nodesMethod · 0.80
_selection_scope_maskMethod · 0.80
_save_modified_pcMethod · 0.80
_scene_mesh_nodesMethod · 0.80
drawMethod · 0.80

Calls 1

getNodesMethod · 0.80

Tested by

no test coverage detected