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hub / github.com/MrKepzie/Natron / hasThreadsWorking

Method hasThreadsWorking

Engine/OutputSchedulerThread.cpp:3319–3333  ·  view source on GitHub ↗

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3317}
3318
3319bool
3320RenderEngine::hasThreadsWorking() const
3321{
3322 bool working = false;
3323
3324 if (_imp->scheduler) {
3325 working |= _imp->scheduler->isWorking();
3326 }
3327
3328 if (!working && _imp->currentFrameScheduler) {
3329 working |= _imp->currentFrameScheduler->isWorking();
3330 }
3331
3332 return working;
3333}
3334
3335bool
3336RenderEngine::isDoingSequentialRender() const

Callers 1

hasNodeRenderingMethod · 0.80

Calls 1

isWorkingMethod · 0.45

Tested by

no test coverage detected