↓ 5 callersFunctioncheck_inside_blocks(player: &Player<P>, from: DVec3, to: DVec3, visited: &mut HashSet<(i32, i32, i32)>, velocity: &mut UncertainV
crates/graphite_core_server/src/player/packet_handling.rs:2159
↓ 5 callersFunctionsuffocates_at(player: &Player<P>, suffocation_cache: &mut HashMap<(i32, i32), bool>, x: i32, z: i32)
crates/graphite_core_server/src/player/packet_handling.rs:2515
↓ 4 callersFunctionmove_towards_closest_space(player: &Player<P>, velocity: &mut UncertainVelocity, suffocation_cache: &mut HashMap<(i32, i32), bool>, offs
crates/graphite_core_server/src/player/packet_handling.rs:2470
↓ 3 callersMethodcalculate_final_transforms(&self, bone: &Bone, rotation_from_parent: Vec3, offset_from_parent: Vec3, scale_from_parent: Vec3, global_rot
crates/graphite_entity/src/custom.rs:661
↓ 3 callersFunctioncalculate_relative_movement(yaw: f32, mut left: f32, mut forwards: f32, speed: f32, is_using_item: bool, moving_slowly_speed: Option<f32>
crates/graphite_core_server/src/player/packet_handling.rs:2598