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hub / github.com/MoeMod/CSMoE / TransformBy

Method TransformBy

SourceSDK/public/mathlib/ssemath.h:3050–3091  ·  view source on GitHub ↗

Assume the given matrix is a rotation, and rotate these vectors by it. If you have a long list of FourVectors structures that you all want to rotate by the same matrix, use FourVectors::RotateManyBy() instead.

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Callers

nothing calls this directly

Calls 8

LoadUnalignedSIMDFunction · 0.85
SplatXSIMDFunction · 0.85
SplatYSIMDFunction · 0.85
SplatZSIMDFunction · 0.85
MaddSIMDFunction · 0.85
AddSIMDFunction · 0.85
MulSIMDFunction · 0.85
ReplicateX4Function · 0.85

Tested by

no test coverage detected