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github.com/MoeMod/CSMoE
/ VectorAngles
Function
VectorAngles
public/util/u_vector_angle.hpp:72–93 ·
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Source
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Callers
9
CL_ParametricMove
Function · 0.50
GAME_EXPORT CL_Projectile
Function · 0.50
XASH_VECTORCALL VectorAngles
Function · 0.50
Mod_StudioGetAttachment
Function · 0.50
Mod_GetBonePosition
Function · 0.50
EV_FireCrossbow2
Function · 0.50
V_GetDeathCam
Function · 0.50
V_GetDoubleTargetsCam
Function · 0.50
HUD_TempEntUpdate
Function · 0.50
Calls
2
RAD2DEG
Function · 0.85
hypot
Function · 0.85
Tested by
no test coverage detected