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hub / github.com/MoeMod/CSMoE / PM_PlayerMove

Function PM_PlayerMove

pm_shared/pm_shared.cpp:3017–3262  ·  view source on GitHub ↗

============= PlayerMove Returns with origin, angles, and velocity modified in place. Numtouch and touchindex[] will be set if any of the physents were contacted during the move. ============= */

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Callers 1

PM_MoveFunction · 0.85

Calls 15

PM_CheckParametersFunction · 0.85
PM_ReduceTimersFunction · 0.85
PM_SpectatorMoveFunction · 0.85
PM_CatagorizePositionFunction · 0.85
PM_CheckStuckFunction · 0.85
PM_LadderFunction · 0.85
PM_UpdateStepSoundFunction · 0.85
PM_DuckFunction · 0.85
PM_LadderMoveFunction · 0.85
PM_NoClipFunction · 0.85
PM_Physics_TossFunction · 0.85
PM_CheckWaterFunction · 0.85

Tested by

no test coverage detected