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hub / github.com/MoeMod/CSMoE / InterpolateAngles

Function InterpolateAngles

pm_shared/pm_math.h:127–155  ·  view source on GitHub ↗

=================== InterpolateAngles Interpolate Euler angles. FIXME: Use Quaternions to avoid discontinuities Frac is 0.0 to 1.0 ( i.e., should probably be clamped, but doesn't have to be ) =================== */

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Callers 3

CL_PureOriginFunction · 0.85
CL_InterpolateModelFunction · 0.85
CL_UpdateEntityFieldsFunction · 0.85

Calls 1

NormalizeAnglesFunction · 0.85

Tested by

no test coverage detected