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hub / github.com/MoeMod/CSMoE / SV_HullForBox

Function SV_HullForBox

engine/server/sv_world.cpp:118–128  ·  view source on GitHub ↗

=================== SV_HullForBox To keep everything totally uniform, bounding boxes are turned into small BSP trees instead of being compared directly. =================== */

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Callers 2

SV_HullForEntityFunction · 0.85
SV_WaterLinksFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected