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hub / github.com/MoeMod/CSMoE / SV_SaveGameState

Function SV_SaveGameState

engine/server/sv_save.cpp:1444–1532  ·  view source on GitHub ↗

============= SV_SaveGameState save current game state ============= */

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Callers 2

SV_ChangeLevelFunction · 0.85
SV_SaveGameSlotFunction · 0.85

Calls 13

SV_SaveInitFunction · 0.85
SaveRestore_AccessCurPosFunction · 0.85
SV_SaveGameStateGlobalsFunction · 0.85
SaveRestore_WriteFunction · 0.85
FS_OpenFunction · 0.85
vaFunction · 0.85
FS_WriteFunction · 0.85
FS_CloseFunction · 0.85
SV_EntityPatchWriteFunction · 0.85
SV_SaveClientStateFunction · 0.85

Tested by

no test coverage detected