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hub / github.com/MoeMod/CSMoE / SV_LoadClientState

Function SV_LoadClientState

engine/server/sv_save.cpp:1250–1435  ·  view source on GitHub ↗

============= SV_LoadClientState read the list of decals and reapply them again ============= */

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Callers 2

SV_LoadGameStateFunction · 0.85
SV_LoadAdjacentEntsFunction · 0.85

Calls 14

Q_snprintfFunction · 0.85
FS_OpenFunction · 0.85
FS_ReadFunction · 0.85
FS_CloseFunction · 0.85
MsgDevFunction · 0.85
FS_SeekFunction · 0.85
ReapplyDecalFunction · 0.85
SV_CreateStaticEntityFunction · 0.85
RestoreSoundFunction · 0.85
BF_WriteByteFunction · 0.85
BF_WriteStringFunction · 0.85
vaFunction · 0.85

Tested by

no test coverage detected