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hub / github.com/MoeMod/CSMoE / SV_PlayerRunThink

Function SV_PlayerRunThink

engine/server/sv_phys.cpp:227–249  ·  view source on GitHub ↗

============= SV_PlayerRunThink Runs thinking code if player time. There is some play in the exact time the think function will be called, because it is called before any movement is done in a frame. Not used for pushmove objects, because they must be exact. Returns false if the entity removed itself. ============= */

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Callers 1

SV_RunCmdFunction · 0.85

Calls 1

SV_FreeEdictFunction · 0.85

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