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hub / github.com/MoeMod/CSMoE / SV_Shutdown

Function SV_Shutdown

engine/server/sv_main.cpp:1094–1146  ·  view source on GitHub ↗

================ SV_Shutdown Called when each game quits, before Sys_Quit or Sys_Error ================ */

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Callers 10

CL_Connect_fFunction · 0.85
SV_LoadGameFunction · 0.85
SV_InitGameFunction · 0.85
SV_NewGameFunction · 0.85
SV_MapBackground_fFunction · 0.85
SV_KillServer_fFunction · 0.85
Host_ShutdownServerFunction · 0.85
Host_EndGameFunction · 0.85
Host_ErrorFunction · 0.85
Host_ShutdownFunction · 0.85

Calls 9

SV_ActiveFunction · 0.85
Rehlds_Security_ShutdownFunction · 0.85
SV_EndRedirectFunction · 0.85
MsgDevFunction · 0.85
SV_FinalMessageFunction · 0.85
Master_ShutdownFunction · 0.85
Sequence_PurgeEntriesFunction · 0.85
SV_DeactivateServerFunction · 0.85
Host_SetServerStateFunction · 0.85

Tested by

no test coverage detected