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hub / github.com/MoeMod/CSMoE / SV_LoadFromFile

Function SV_LoadFromFile

engine/server/sv_game.cpp:5024–5071  ·  view source on GitHub ↗

================ SV_LoadFromFile The entities are directly placed in the array, rather than allocated with ED_Alloc, because otherwise an error loading the map would have entity number references out of order. Creates a server's entity / program execution context by parsing textual entity definitions out of an ent file. ================ */

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Callers 1

SV_SpawnEntitiesFunction · 0.85

Calls 5

Host_ErrorFunction · 0.85
SV_ParseEdictFunction · 0.85
SV_FreeEdictFunction · 0.85
MsgDevFunction · 0.85
VectorClearFunction · 0.50

Tested by

no test coverage detected