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hub / github.com/MoeMod/CSMoE / FS_CheckNastyPath

Function FS_CheckNastyPath

engine/common/filesystem.cpp:1137–1174  ·  view source on GitHub ↗

==================== FS_CheckNastyPath Return true if the path should be rejected due to one of the following: 1: path elements that are non-portable 2: path elements that would allow access to files outside the game directory, or are just not a good idea for a mod to be using. ==================== */

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Callers 2

FS_InitFunction · 0.85
FS_OpenFunction · 0.85

Calls 4

Q_strstrFunction · 0.85
Q_strchrFunction · 0.70
Q_strrchrFunction · 0.70
Q_strlenFunction · 0.70

Tested by

no test coverage detected