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hub / github.com/MoeMod/CSMoE / GAME_EXPORT S_StopSound

Function GAME_EXPORT S_StopSound

engine/client/s_main.cpp:1416–1423  ·  view source on GitHub ↗

================== S_StopSound stop all sounds for entity on a channel. ================== */

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Callers

nothing calls this directly

Calls 2

S_FindNameFunction · 0.85
S_AlterChannelFunction · 0.85

Tested by

no test coverage detected