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hub / github.com/MoeMod/CSMoE / S_RegisterSound

Function S_RegisterSound

engine/client/s_load.cpp:333–356  ·  view source on GitHub ↗

================== S_RegisterSound ================== */

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Callers 15

CL_ParseSoundPacketFunction · 0.85
CL_PrecacheSoundFunction · 0.85
GAME_EXPORT pfnPlaySoundFunction · 0.85
S_BeginRegistrationFunction · 0.85
S_StartLocalSoundFunction · 0.85
S_Say_fFunction · 0.85
S_SayReliable_fFunction · 0.85

Calls 4

S_TestSoundCharFunction · 0.85
S_FindNameFunction · 0.85
S_LoadSoundFunction · 0.85
Q_strncpyFunction · 0.50

Tested by

no test coverage detected