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hub / github.com/MoeMod/CSMoE / R_InitSky

Function R_InitSky

engine/client/gl_warp.cpp:499–593  ·  view source on GitHub ↗

============= R_InitSky A sky texture is 256*128, with the right side being a masked overlay ============== */

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Callers 1

Mod_LoadTexturesFunction · 0.85

Calls 6

Q_snprintfFunction · 0.85
FS_LoadImageFunction · 0.85
MsgDevFunction · 0.85
Image_NewTempFunction · 0.85
GL_LoadTextureInternalFunction · 0.85
GL_SetTextureTypeFunction · 0.85

Tested by

no test coverage detected