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hub / github.com/MoeMod/CSMoE / EmitSkyLayers

Function EmitSkyLayers

engine/client/gl_warp.cpp:731–750  ·  view source on GitHub ↗

=============== EmitBothSkyLayers Does a sky warp on the pre-fragmented glpoly_t chain This will be called for brushmodels, the world will have them chained together. =============== */

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Callers 1

R_RenderBrushPolyFunction · 0.85

Calls 2

GL_BindFunction · 0.85
EmitSkyPolysFunction · 0.85

Tested by

no test coverage detected