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hub / github.com/MoeMod/CSMoE / R_DecalNode

Function R_DecalNode

engine/client/gl_decals.cpp:768–808  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Recursive routine to find surface to apply a decal to. World coordinates of the decal are passed in r_recalpos like the rest of the engine. This should be called through R_DecalShoot() -----------------------------------------------------------------------------

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Callers 1

R_DecalShootFunction · 0.85

Calls 2

R_DecalNodeSurfacesFunction · 0.85
DotProductFunction · 0.50

Tested by

no test coverage detected