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hub / github.com/MoeMod/CSMoE / GAME_EXPORT CL_BeamKill

Function GAME_EXPORT CL_BeamKill

engine/client/gl_beams.cpp:1877–1885  ·  view source on GitHub ↗

============== CL_BeamKill Remove beam attached to specified entity and all particle trails (if this is a beamfollow) ============== */

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Callers

nothing calls this directly

Calls 2

CL_GetBeamEntityByIndexFunction · 0.85
CL_KillDeadBeamsFunction · 0.85

Tested by

no test coverage detected