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hub / github.com/MoeMod/CSMoE / CL_DrawSegs

Function CL_DrawSegs

engine/client/gl_beams.cpp:262–518  ·  view source on GitHub ↗

================ CL_DrawSegs general code for drawing beams ================ */

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Callers 2

CL_DrawLaserFunction · 0.85
CL_DrawBeamFunction · 0.85

Calls 15

R_GetSpriteTextureFunction · 0.85
ComputeBeamPerpendicularFunction · 0.85
SetBeamRenderModeFunction · 0.85
GL_BindFunction · 0.85
CL_GetBeamEntityByIndexFunction · 0.85
ComputeNormalFunction · 0.85
dataMethod · 0.80
VectorLengthFunction · 0.50
VectorCopyFunction · 0.50
VectorAddFunction · 0.50
AngleVectorsFunction · 0.50
VectorMAFunction · 0.50

Tested by

no test coverage detected