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hub / github.com/MoeMod/CSMoE / GAME_EXPORT CL_BreakModel

Function GAME_EXPORT CL_BreakModel

engine/client/cl_tent.cpp:1399–1497  ·  view source on GitHub ↗

============== CL_BreakModel Create a shards ============== */

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Callers

nothing calls this directly

Calls 8

Mod_GetTypeFunction · 0.85
Mod_GetFramesFunction · 0.85
VectorIsNullFunction · 0.85
Com_RandomFloatFunction · 0.85
CL_PointContentsFunction · 0.85
Com_RandomLongFunction · 0.85
VectorCopyFunction · 0.50
VectorNormalizeFunction · 0.50

Tested by

no test coverage detected