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hub / github.com/MoeMod/CSMoE / CL_InitTitles

Function CL_InitTitles

engine/client/cl_game.cpp:777–801  ·  view source on GitHub ↗

==================== CL_InitTitles parse all messages that declared in titles.txt and hold them into permament memory pool ==================== */

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Callers 1

CL_LoadProgsFunction · 0.85

Calls 4

_copystringFunction · 0.85
vaFunction · 0.85
FS_LoadFileFunction · 0.85
CL_TextMessageParseFunction · 0.85

Tested by

no test coverage detected