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github.com/MoeMod/CSMoE
/ CL_AddVisibleEntity
Function
CL_AddVisibleEntity
engine/client/cl_frame.cpp:534–706 ·
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Source
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Callers
4
GAME_EXPORT CL_AddEntity
Function · 0.85
CL_AddPacketEntities
Function · 0.85
R_StoreEfrags
Function · 0.85
CL_TEntAddEntity
Function · 0.85
Calls
10
R_AddEntity
Function · 0.85
CL_AddCustomBeam
Function · 0.85
CL_UpdateFlashlight
Function · 0.85
Com_RandomLong
Function · 0.85
VectorSet
Function · 0.85
anglemod
Function · 0.85
CreateBrushModel
Method · 0.80
CL_IsInMenu
Function · 0.70
VectorCopy
Function · 0.50
max
Function · 0.50
Tested by
no test coverage detected