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hub / github.com/MoeMod/CSMoE / CL_AddVisibleEntity

Function CL_AddVisibleEntity

engine/client/cl_frame.cpp:534–706  ·  view source on GitHub ↗

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Callers 4

GAME_EXPORT CL_AddEntityFunction · 0.85
CL_AddPacketEntitiesFunction · 0.85
R_StoreEfragsFunction · 0.85
CL_TEntAddEntityFunction · 0.85

Calls 10

R_AddEntityFunction · 0.85
CL_AddCustomBeamFunction · 0.85
CL_UpdateFlashlightFunction · 0.85
Com_RandomLongFunction · 0.85
VectorSetFunction · 0.85
anglemodFunction · 0.85
CreateBrushModelMethod · 0.80
CL_IsInMenuFunction · 0.70
VectorCopyFunction · 0.50
maxFunction · 0.50

Tested by

no test coverage detected