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hub / github.com/MoeMod/CSMoE / V_CalcBob

Function V_CalcBob

cl_dll/view.cpp:175–219  ·  view source on GitHub ↗

Quakeworld bob code, this fixes jitters in the mutliplayer since the clock (pparams->time) isn't quite linear

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Callers 1

V_CalcNormalRefdefFunction · 0.85

Calls 3

VectorCopyFunction · 0.70
minFunction · 0.50
maxFunction · 0.50

Tested by

no test coverage detected