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hub / github.com/MoeMod/CSMoE / Game_HookEvents

Function Game_HookEvents

cl_dll/events/hl_events.cpp:46–58  ·  view source on GitHub ↗

====================== Game_HookEvents Associate script file name with callback functions. Callback's must be extern "C" so the engine doesn't get confused about name mangling stuff. Note that the format is always the same. Of course, a clever mod team could actually embed parameters, behavior into the actual .sc files and create a .sc file parser and hook their functionality through that.

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Callers 1

HUD_InitFunction · 0.85

Calls 1

LuaCL_HookEventsFunction · 0.85

Tested by

no test coverage detected