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hub / github.com/MoeMod/CSMoE / SPR_DrawAdditive

Function SPR_DrawAdditive

cl_dll/cl_util.h:62–62  ·  view source on GitHub ↗

SPR_DrawAdditive adds the sprites RGB values to the background (additive transulency)

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Callers 15

DrawHudNumberMethod · 0.85
DrawNEWHudNumberMethod · 0.85
DrawHudNumber2Method · 0.85
DrawNewHudFlashLightMethod · 0.85
DrawMethod · 0.85
DrawMethod · 0.85
DrawNewHudArmorMethod · 0.85
DrawMethod · 0.85
DrawMethod · 0.85
RedrawMethod · 0.85
DrawNewHudMoneyMethod · 0.85
DrawMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected