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hub / github.com/MoeMod/CSMoE / QuaternionBlend

Function QuaternionBlend

SourceSDK/mathlib/mathlib_base.cpp:1545–1560  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Do a piecewise addition of the quaternion elements. This actually makes little mathematical sense, but it's a cheap way to simulate a slerp. -----------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 6

LoadUnalignedSIMDFunction · 0.85
QuaternionBlendSIMDFunction · 0.85
StoreUnalignedSIMDFunction · 0.85
QuaternionAlignFunction · 0.85
QuaternionBlendNoAlignFunction · 0.85
BaseMethod · 0.45

Tested by

no test coverage detected