| 66 | } |
| 67 | |
| 68 | void fxFindColor(txConflictTable* conflictTable, txFlag* flags, txID count) |
| 69 | { |
| 70 | txConflictEntry* conflictEntry = conflictTable->first; |
| 71 | memset(flags, 0, count); |
| 72 | flags[0] = 1; |
| 73 | while (conflictEntry) { |
| 74 | txColorTable* colorTable = conflictEntry->colorTable; |
| 75 | txColorEntry* colorEntry = colorTable->first; |
| 76 | while (colorEntry) { |
| 77 | txID color = colorEntry->conflictTable->color; |
| 78 | flags[color] = 1; |
| 79 | colorEntry = colorEntry->next; |
| 80 | } |
| 81 | conflictEntry = conflictEntry->next; |
| 82 | } |
| 83 | conflictTable->color = (txID)(((txFlag*)memchr(flags, 0, count)) - flags); |
| 84 | } |
| 85 | |
| 86 | txInteger fxFindHoles(txSlot** table, txFlag* flags, txID count) |
| 87 | { |